I’ve been using Blender on-and-off for a long time, and finally realized I needed to put serious work into learning modeling to ever get truly good at it, so after a few weeks of hard work (on top of years of loose, occasional work), I really don’t have a lot to show. I’ve found that I reach a point in modeling somewhere at the meeting point between low-poly shape, and high-poly complete model, where I just fall-out. An example would be this model, which I started last weekend, and thought it was promising, but just couldn’t figure out where to add more polygons.
I think the edge loop flow is actually really good compared to my earlier work, there are 0 triangles, and the polygons even line up along muscles in the chest and shoulders, but for the life of me, I cannot decide where to add another loop to improve this model. Here’s a wire-render, you can see that the legs do need to be improved:
I’m really trying to get better, and I was hoping a more advanced modeler could give some suggestions for adding detail.