i edited the gravity value in the script wasnt mentioning worlg gravity (as with my machine they droped verry fast).
I’m still in doubts what i will be using.
plus is that the cubes have real physics
plus i can have sliding blocks, think that will be an important item in the game. (a way to queue)
Plus (big one) some variation in speed working now (be it not as i had hoped, but i can have 3 speeds or so assigned to keys).
cons it gets slower with multiple spirals (might make their parts taller).
cons hard to setup, speed, height, rotation; get complex with multiple speeds
plus much easier setup of rotation ends, and heigths.
plus probaply can handle more moving cubes
cons no speed variation (but i think thats possible with it, just rotate cube faster, and some more scripting tweaks.but might be complex as well.
cons cubes dont colide to eachother needed to make queues, so no sliding ramp possible.
plus a lot easier to make levels…
maybe i should try to merge the ideas or so…