Moving Camera Loop

Hello everyone,

I have a slight problem - I can’t achieve a perfect loop with a moving camera properly.

I have tried Linear Interpolation but didn’t work. Applying interpolation just at the first and end frames of the camera doesn’t help. The perfect loop works if I apply Linear interpolation to all the frames of the camera. However, this time the movement of the camera at frames 60 and 180 change - it doesn’t move in a smooth curve anymore but rather it seems like it slightly bounces off from one angle/position to another which I don’t want. I tried both in Dope Sheet and Graph Editor but couldn’t get it to work properly.

Below is a very simple Blend file just with the camera:

moving camera loop.blend (801.3 KB)

I would appreciate it so much if someone could quickly take a look at it and see what the problem is :pray: :brown_heart:

Select the first and last keyframes, press V, change to vector (just to reset them), press V, change to aligned.

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Thank you very much for your reply!

It solved the problem :pray: :slight_smile:

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