Hello everyone,
I have a slight problem - I can’t achieve a perfect loop with a moving camera properly.
I have tried Linear Interpolation but didn’t work. Applying interpolation just at the first and end frames of the camera doesn’t help. The perfect loop works if I apply Linear interpolation to all the frames of the camera. However, this time the movement of the camera at frames 60 and 180 change - it doesn’t move in a smooth curve anymore but rather it seems like it slightly bounces off from one angle/position to another which I don’t want. I tried both in Dope Sheet and Graph Editor but couldn’t get it to work properly.
Below is a very simple Blend file just with the camera:
moving camera loop.blend (801.3 KB)
I would appreciate it so much if someone could quickly take a look at it and see what the problem is