Moving camera out produces artifacts on rendered result

Hi gurus, it’s me again.

I have this Italian church project and it looks nice up close, but when I move the camera away to get the big picture, I get all kinds of artifacts on the edges etc. All textures are procedural. I’ll attach a couple photos and the .blend in a zip.

Thanks in advance!



_FINAL (950 KB)

Ah! It was the clipping values that cause that. Sorry to have bothered you.

How do you get the camera to show you the whole scene? Nothing works.

Numpad , for View Selected, then you can zoom around.