Moving instanced objects to specific location

Hey Guys - just after a pointer in the right direction.

The main scene I have is a static camera with a mouse cursor overlay. I also have several targets set up which I have assigned a mouseover sensor and a lClick sensor connected to a script which determins if the mouseover is positive AND the lClick is positive - if so, it adds an object from the mouse cursor.

What I would like to then do is move that instanced object to the position of the mouseover target so it will trigger a colision when it hits.

The other gun/bullet tutorials I’ve seen are brilliant, however they assume it’s for an FPS and the target is in the middle of the screen.

Looking forward to what you guys come up with!!!
:eyebrowlift: