What I want to do is to move multiple vertices constrained to their own individual normals.
I try to do this by selecting individual origins for pivot center and setting the transformation constraint to normal.
This works perfectly fine if the vertices are not adjacent.
But when I try to do this to adjacent vertices connected by edges - it kinda averages out the orientation.
Basically instead of moving all these vertices along the dark blue line, I want to move them all along the light blue line. Their own individual normals.
Is there a possible way to do this? I figure this happens because of how the selection works, grabbing adjacent vertices selects the edge or face where possible.
Maybe the question to ask is whether there is a way to select adjacent vertices without selecting any edges or faces?