I thought that was fairly simple, umm let me take a few more swigs of my morning coffee and see if i cant get my brain warmed up…
The particles are not parented, but rather placed as floating objects, and when the mech, or whichever gun, reaches that particular point, say on frame 200, that particular particle will go off at 200.
The lamps are just hanging close to the particles, and set to go off at the same time as the particle. And neither particle or lamp is parented to anything, but stationary waiting until they have their moment to blast off.
To see what happens when the bullets are fired when the mech moves, take a look at http://mysite.iptic.com/bapsis/mech_anim.avi .
I had asked the question how to do this a few weeks back, and got no answers, so i had to come up with my own method, it acctually works pretty good.
Does that clear it up? I dunno maybe my method is maddness!!!
Blend on, and blend well!!!