I’m planning on using a Curve (specifically the Path primitive) in combination with the Curve Guide field to guide a particle stream from one object to another. I can create and position the Path, but have been unable to move the endpoint to where I want it to go.
In Blender itself this is easy - right-click on the end vertex and drag it to wherever I want it. But how would I ‘get’ that vertex in Python, if I wanted to? Or is there a better way to move the endpoint of my path? Or even a better way to guide the particle stream?
Currently I’ve been using a combination of scale, rotate_euler, and location to get the Path to connect the two objects - but this frustrating and difficult. I think there must be a simpler way to do this, but so far have been unable to find one.
Thanks to anyone who can help.