Very nice meshwork. Do you use anything beyond a subsurf modifier to get the smoothness?
yes I did!
This is a awesome hard surface render
Amazing attention to detail. I like how the first image has a drop of coffee splattered on it.
This is wonderful.I congratulate you!
Nice work with the light. The coffee stains are very realistic and add a touch of photorealism.
amazing work man, especially love the intricate details all over the mesh. You really have a feel for design and composition.
Personally I am new to Blender and a hard surface modeler as well. I am wondering what your proces/workflow looks like when creating models like this. Do you blockout and use booleans and then cleanup your topo ? Do you use extensions like hardops/boxcutter etc. ?
An example of material mastery. Congrats on these renders.
All is great but if I where to nitpick the only thing that doesent look real is the coffee stains on the paper. The paper would have crinckled a bit if it got wet.
But that is if I realy look for a flaw. Wish I dont do. =D
Amazing. Bubbles in the coffee cup; freshly poured! Nice detail.
Those wires, magnificent work!
Are you a Pepera (RIP ) disciple?
Would you post some more wire-frames please, this is a masterpiece and I would love to see more about how you made it. Pretty please
Amazing! Post more images of project!
meybe it is new?