Hello there folks.
I’m worknig on a close to realistic earth/planet texture at the moment. I know there are nasa earth images for such an occasion but want to be able to control the texture myself.
I have been working with a black and white jpg image and am able to get two types of textures to work on each of the colours fine. I want extra detail in some areas and not others so I can control green areas and dry dessert areas procedurally. Is there a way to set the texture up so I can import a greyscale image with solid areas of upto 4 different shades between black and white and get different textures/effects on each of those shades?
I’ve tried all manner of solutions but can’t seem to split the textures over any more than two shades on an imported image. At present I’m just importing a simple white background image with a black box and a grey box on it. I can affect the white background to work as a texture but both the black and grey boxes come out the same texture, I can’t seem to split them easily.
Any advice would be greatly appreciated.