I have an MultiMaterial object which means I have vertex groups inside a mesh with different materials.
Is there a way in EditMode to select a face and see which material it has?
If I select a face (in face mode) the material buttons do not change accordingly
The other way arround it works, If I choose a material (in the Editing Buttons F9) and click select, all faces get selected which have this material. But I need the other way arraound!
So how can I see which material a face has?
(I use Blender 2.45)
Thanks for any help!