Multi material Problem (using uv + material)

Hi, I’ve been learning Blender 2.5x and 3dMax2010 for a while, and love Blender cause of the capability of the interface, but texturing is a real pain, i dont really get what i am doing wrong, cause the texture looks good in the viewport but in the render it’s all wrong.

I am using a material for the walls of an apartment, just need a plain color, but some faces of the walls need a diferent material with a texture so i tried using uv, and mapping with cube projection but i doesnt work, so could you help me?


Make sure that you are using UV mapping and UV layer “test2”