Multicolored faces in shaded view (CVS Build)

I built Blender from CVS for my Linux box on 4-29-06.

I really like to use vertex colors but when I SHIFT-Z the faces are multicolored and are set as such when applying the VertCol button. I tried searching the hot keys and using “D” in the 3D window but to no avail.

I use vertex colors in the game engine and if someone knows how to get the “old” 2.41 results it would be greatly appreciated.


It’s still WIP after the render recode. It will be fixed before the release of 2.42.