Hey guys, so what I want to do is to be able to have a “player” in my game who has multiple viewpoints, for example, one straight ahead and another two at 45 degrees from the front plane. I want to set my game up so that I can stream each plane of view to an individual screen. I’m not sure of how to do this, and any input would be great.
Thanks guys
Adam
Viewports Blender 2.6:
http://www.tutorialsforblender3d.com/Blender_GameEngine/Viewports/Viewports_1.html
Render-to-Texture (like a security cam) both 2.49 and 2.6:
http://www.tutorialsforblender3d.com/Game_Engine/VideoTexture/VideoTexture_Render_1.html
You can download the .blend files for each one.
This should cover everything, assuming this is what you meant.