I have searched the forum and come up with nothing. Is it possible to have a different background image in each view? I want to use a couple of head references and have the front picture in the front view and the side picture in the side view, is it possible to do this?
I dont know how to do multiple, but what I do is:
- Cut the work area in half (split area).
- Put each area in a different view (right and front usually)
- Use backround images for both.
Its actually nice to be able to see both views at the same time, especially when working with edgeloops.
Is it possible to have a different background image in each view?
Yes, just load a different image from each window’s header menu view->background image.
I like to rig my references with UV-mapping.
- Set a picture to background.
- Make a plane and alter it to be precisely the size of your reference.
- Remove the background picture and select UV Face Select mode.
- Open UV/Image Editor
- Set your image to UV/Image Editor by Image/Open
- Set Viewport Shading in your main window to Textured.
- If the image is rotated for some reason, no worries. Just select all your verts and hit r and select rotate UV Co-ordinates.
I like this way more than setting images to background because it works a lot better wih my graphics card and it is easier to work with it.
Note 1: If you build a modeling box, be sure to put your front reference to backside of the box heading to the center and vice versa.
Note 2: To model properly, you need to set your object’s drawtype to wire while editing.