Multiple blend files in an exe - (Fixed)

Hello, have gotten the logic bricks for multiple blend files to a game working, but when I create an executable, it does not work, is there a script I can use to call in the blend files I need in an executable?

To clarify:

you created an executable of the ‘main’ blend file that calls all of the other blends, and you put the other blend files in the same directory as the exe, yes?

If this is not so, that’s what I would recommend. If this is so, I do not know how to help you.

Oh, I did not know I needed to do so ^^; I feel so stupid now, Thank you Almost.