I am having trouble using child of constraints.
What I want :
What i’ve got :
The green bone at the center receives ¼ of the influence of each of the 4 surrounding bones through the child of constraints.
Good.
And I wanted the root bone at the left to be the parent of the 4 constraint bones and control them.
But I failed.
When the rotation value of the root bone is 0, the green bone is well fixed between the constraint bones, but when the root bone rotates, the green bone leaves its place.
Also, changing the scale value of the root bone causes the same problem.
Attached the blend file used to shoot GIF.
I hope this helps you write an answer for me.
multiple child of problem with rotation of parent.blend (97.3 KB)