I’ve got a problem, I dont know how to handle corrective shape keys with drivers correctly.
I’ve sculpted several shape keys for the head. For looking left, right, up and down. My problem is they dont blend nice together.
I’ve looked up all the tutorials and threads about this topic but it seems nobody uses multiple shape keys for one bone in diffrent poses ? Mostly just 1 shape key in a very basic way.
When i’m using just two shape keys it looks kinda ok, but i cannot move the head in diffrent positions more then left and right without looking weird.
These are my driver settings for all the drivers.
How do you go about this ?