I have an object consisting of few hundred STL files modeled in SolidWorks.
I need to import all them to Blender but 1 by 1 is out of the question. How can I import multiple files in one run? I see that right click highlights multiple files in file manager but that doesn’t seem to have an effect?
Also, is it possible to get a vertical or horizontal cross-section of the imported mesh? Is there an easy way to do it?
cb951303, the trick to getting the whole assembly into blender at once is to use SolidWorks’ assembly-to-part utility. (Its been a while since I’ve used SW, so I’m not sure how to get to it anymore…) Once you’ve got your multi-body part file, then create the STL from it within SW.
This STL should import into blender, likely still coming in as one object/mesh. The P-key in blender (in edit mode) gives you separation options to get the individual parts into separate objects (if this is what you need done…)
For making cross-sections, I’m researching that myself now to get an animated cross-section. I’m wanting to use Matt Ebb’s method like he used here, but not quite sure how to pull it off.
If you need simply an outline mesh of a particular slice of your meshes, then this scriptmight suffice. Its one I came across while searching here, but won’t work for what I’m after…