The title pretty much sums it up. I’m making a small Star Wars game and I want my saber to be able to idle and slash. I have the blade and hilt parented to an empty and the empty controls the sabers IPO’s, Logic, and Python. Any suggestions? This is my current setup… and it’s not working…
Always_____Expression: Walk == 0______IPO = Idle
Forward____Python: SetPropValues
Backward_/
Slash_____AND____IPO = Slash
But if my current IPO in the 3d view is idle then it plays the idle animation and vice versa.