Multiple normal maps on a character? Possible?

Im wondering whether multiple normal maps are possible to connect into one material on a character? If so, how would I go about to do it? I have one normal map assigned for the body of a character, and now Im in Substance Painter 3D, and I want to export additional height maps and connect to the same bosy? Is it possible?:slight_smile:

Hi, there are a ton of different methods of combining normal maps that range from very simple to pretty complex. This is the simplest setup I know of that produces decent results.