I haven’t really figured out this “link” system in blender, so manipulating multiple objects has been really tough.
question 1:
how do I apply a single material to multiple objects in a group all at once?
question 2:
is there any way to create a number of physical objects all with the same game engine properties? I want to be able to change one objects’ properties and have the group’s rigid body radius change as well, etc…
in general I haven’t found too many tuts on linking. any help well appreciated!