This is a bit of a complex question, but I’ll give it a try. Here goes…
I have a scene with a static camera and I wish to track two objects in the scene. The first object is a collar on my actor, and the second is the head. I will later create a skeleton structure between the two objects.
I have tried this, and managed to do the following; Track the camera, using the collar tracking points, and then a single object (the head). This works, however, it doesn’t give me a static camera, as the camera is moving to make the collar ‘move’. The disadvantage of this method, is that I cannot place lights that are static with relation to the camera.
Should I use a survey clip, (all objects static and just move the camera), so as to calculate the camera. If I did this, what would my workflow be to actually apply this data to a camera, and then go on to track two objects?
Hope this question is not too confusing.