Is it possible to create an object that has two unique parents controlling two different vertices of the object?
For example, let’s say there’s a scene with a cube, a cylinder, and an empty. I’d like the top of the cylinder to move when I move the cube, and I’d like the bottom of the cylinder to move when I move the empty. However, it seems that only the last parent set up is remembered, and the previous mapping is erased. Is it possible for children to have more than just a single mom or dad??