Hello, all. Not sure where this post should go, but here goes.
I am learning particles, both dynamic and static, right now and I have come to my first bump in the road. I have a need to have multiple particle systems in a single mesh, or at least achieve a result to make it look that way.
For a simple example, I have made a subdivided plane and made two sections into different vertigroups, say “Spot” and “Outer” is what I called them. I am wanting to make the “Spot” group of vertices emit black strands of hair and the “Outer” group emit a different color strands of hair.
I have tried many things and can’t seem to do it right. How can this be done, if it can be done in the first place?
Thank you for your time.