I know there has been some discussion on the subject already but I haven’t been able to figure this one out. It’s probably something really simple. I’m trying to texture a large piece of terrain that I can’t really break up so baking isn’t really an option. I’m using several layers of stencil to get the effect. The stencils and textures have separate UV maps. It looks fine on the preview window, but when I go into the game, it doesn’t come out right. It’s like the stencil is repeating itself over the surface. Pictures attached. Has anyone seen anything like this before or know how to fix it?