Multiple track to constraints

Hi, I’m learning Max in class, and I saw Max’s Look At controler which equals to damped track/track to in blender can follow multiple objects smoothly.

In blender I tried combining two of them with the second at 0.5 of influence but there’s a point at which it jumps, is there a way to solve it?
I’ve noticed that it also takes into consideration which object is farther away to determinate if it should do a full turn or not.

I found the solution myself! The key is making another object that copies the location of both objects (with less weight each new object), and let that be the object is looking at.

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