Multiplying with Faces

Hello everyone,

I was just watching Blender Nerd’s tutorial for applying numerous instances of the same object (rivet) on a random surface with numerous planes that have been parented with Faces activated. As I was trying it out, it occoured to me, that mirroring those planes doesn’t make any further instances of the desired object. Is there any back door perhaps?

Greetings

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Mirroring before or after parenting? Couldn’t you mirror materialized result?