I´ve got a big problem and I am not able to figure out what is wrong.
I want to bake a displacement texture from my sculpted head-model but everytime I click the “Bake” button the following message appears: “You should have active texture to use multires baker”.
I uv unwrapped the model and applied a 4096x4096 texture to it. The multires preview level is set to 2 (of 5).
Can anyone help me? :spin: