Hi. Can anyone explain please why Multires explodes my vertices sometimes? If I use Subdivision Modifier everything seems fine but if I want to use Multires instead I get unexpected explosions of vertices or some other artifact. But if I remove Multires and add it again, it can give another result this time, which is something I don’t understand. For example, I would add Multires and it would explode the vertex, I would then remove the modifier and add it again and this time everything could be alright.
Why does this happen?