Multiresolution Modelling?

Hey guys, i was trying to make a base mesh for sculpting humans. My problem is, when i use Multiresolution modifier to my model, is looks like it has a Division at the middle.

Can you please help me fix it?


MILES.blend (1.3 MB)

Guys i found the culprit, it seems there were faces at the middle. i just had to delete them

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You have inner faces

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