I’m posting here because I’m on a project on which I encounter som problems. I’m trying to model a music instrument whose english name I don’t know. It’s o sort of flute. My problem is with th noles : i can’t make them pluid with the rest of the curve of the tube. And I don’t know if the metalical part is good, I don’t have enogh distance.
Here are the renders with Nikon D70s ^^ :
And now the same thing in blender :
Tell me what you think and how I could get better holes please.