Hello
I have a new mission I am working on musikvideo for a Frind and artist Vicente Patiz.
The son is called Sonido de la Selva and the video is about the trpical rainforest
so I need tu build a Lot of Animal an Plants
I have already 2 Animals ready for Rigging a Sloth
I’m discovering blender’s capabilities for hair rendering for my animals, do you have any tips for setting it up (number of children, size, lighting, aliasing) ?
@ Manou (Who els :D)
I Spitet the Fure in 3 Parikel effekt to have a better controll (Legs, Body, Head) But all the hair has one Material
For the Fure Children I unsed the Face option an about 1000 Children (Use Child Simplification)
the Lighting is 3 dot Light all Sunns
and the Aliasing is 8 standart.
I use blender 2.5
it is quit smipel
You need 3 Texturs
Textur 1 is a simpel UV map Textur
Textur 2 is a Strand Blend typ it has to have 2 things 1. a Alpha this is the plays there Textur 1 shines trhu, and under “influens” is no kross except from “Stencil”
Textur 3 is a simpel UV map Textur witch has to look different.
Very good modelling on the ants man, good luck animating them
I’ve tried your advices, but I think I have a bug with my actual model, it’s working with a simple sphere but not with my animal maybe related to sculptris auto UV.
Hi News form my Mouslemur…
Bey the way the smales primat on earth about 11 cm long!
I finished the first Stage of the Model… Next step is the UV, Material and Fure so stay tunde
So News form the lemur…
I started to work on the Fure…
Befor I Start to make a vertex Group to deselct the tapts they normaly dont have fur like Nose eyes fingertips and so on…sekond step is to get a the Fure
The Next Stepp is Rigging BUT I have got same very Strange problebems…
OKay by changing My Rigg form Edit to Pose Mode it move a littelbit (Positiv Z Negativ X) … and bye switching Back it move littel bit MORE… so if I work on the Rigg same parts get slidy in Strange Direcktion… Know anybody watch this cold Be?