Have been working on this video for several months. All 3d stuff was done in Blender, rendered with EEVEE. Textures were created with Substance. Postprocessing / grading and minor effects work done in AE. It’s based on the song FAT by german/swedish metal duo Lindemann.
Wow - pretty amazing - says a lot for EEVEE as well.
Off subject: Maybe I’m old … but it blows me away at the quality that EEVEE (and modern game engines) can produce in (near) real-time. Not that long ago, we would have been tickled to get that level of image quality at an hour per frame. I used to fantasize about a time when we wouldn’t have to off-line render - and now we can … and it’s in FREE software.