This convenient little annoyance only just decided to start happening on the mouth area of my mesh, but otherwise behaves normally elsewhere. Is this nonsense a glitch?
I have never seen this…but I do know sometimes you have to do it twice to get the results you wanted…Do you have a subdivision Modifier? Are you using Shift+S and selecting Cursor to Selected?
Nah, I don’t. And yeah, I am doing that. I have a version of the mesh that isn’t spazzing out, but it doesn’t have all the shape keys. I was thinking maybe I could just transfer them, and it worked.
Ah, yep Shape keys can do that …as it is a lot like the way sub D will move the mesh around…Glad you found it as that would never occur to most of us!!