Im a n00b at this animating stuff. I’ve been modelling for a while, but want to start animating. I can add bones and get things to move in pose mode no problem, its just that it looks bad. Moving an arm up and down stretches parts of the torso in “un-life-like” manners, or even pushes points inward. Trying to move and elbow makes the lower and upper portions of the arm mix together (like a bent cylinder…)
So, im wondering, is there a specific way to model a character for animation, or am I just missing something?
Thanks a lot!