hello every body.
i am trying to make a fps game inside unreal engine but i have problem trying to export my animations from blender
i animated a AK47 inside blender and it looks great inside blender before exporting as you can see here https://ibb.co/4SGrFy0
but when i try to import it in unreal engine my rigs go off in position as you can see here https://ibb.co/tL6sqDv
i even tried to import the fbx back to blender but even in blender i get the same result and my hand are off
i happen mostly around rigs that have “child of” constraint attach to them
and if this is important i used rigify for my hands rig