after a very smiple modeling job of mine, i decided i wanted to animate it. so, i created a armature, i click and drag the bone, but when i click the LMB, blender wont create a new bone that i “hinged” (is that the word?) to the old one. this is a pain in my buttocs, as the situation is now, I coud rather just move the idividual verticles (its not that bad, but you get the idea.) anyone know what this is, and how to fix it? I would be eternally grateful.
I think you have to extrude the bone (haven’t used armatures since Gus and 2.37)
Use Ctrl-LMB or the EKEY to extrude child bones.
ahem…slaps forehead…I really, REALLY should have thought of that myself. anyways, thanks…a great help