My current problem is that the bones didnt work the way I wanted them to. I wanted the top lighty bit to move with the meshy cylindrical thing (you will know what i mean if you open it).
you can make it easier to move if you create a IK chain (search the wiki)
but to get
the shade to move with the top bone select it with the right button then shift select the bone - press “control P” and parent the shade to the BONE (not the armature)
that way it will move with the top bone