In the last month in Rio de Janeiro - Brazil,
the Blender comunity met in Blender Pro 2009 , The Brazilian National Conference of Blender.
Members of all Brazil was together to promote the Blender and the Open Source spirit.
And I had the pleasure to present a lecture about Advanced Materials and Effects in BGE.
I had made available the slides and the .blend for all comunity.
The Demo Graphics Pack have:
Multitone Car Shader with MicroFlaker - ver 2.0
Realtime Volumetric Cloud adapted to Sun- Day effect - ver 3.0
Modular Realtime Refraction to Volume Models ( Suport RigidBody and Softbory ) - ver 1.0
Skin Shader - ver 3.0
Ultimate Water Shader - ver 3.0 ( Stable )
Ultimate Water Shader - ver 4.0 ( Experimental with Refraction )
Download the Slides and .Blend HERE