Håkan Wallin is working at DataDuctus and are in charge of the course, I think. At least he was in charge of CG course when I went there. Hmm the years are flying bye… :-?
I think Fredrik was part of the company Arash started. We had an idea about a robogame and I later did a demo of it in Blender. Try it out.
http://hem.bredband.net/petryl
It’s in Download section
Who is teaching blender? Do you learn Maya too?
You have to say hello to Arash from me (Blender-Peter, he knows who I am) . It was some time since I talked to him.
Well the ‘course’ in Blender was only half a day so we didn’t actually learn anything. Some guy named Per talked about Blender…
I was wrong about Fredrik. He didn’t study graphics last year. But this year there are a few who have studied graphics last year. (actually where not talking about the same Fredrik)
I’m not into the CG-course I’m into the GS-course (Gaming Studies). I’m sure the graphics-artist will learn Maya. They have talked about it I think.
Of course I will say hello to Arash!
Oh… great demo btw!! Zone of (Bl)enders!! LOL!
Thanks!
LOL great title! Z.O.B
I have updated my homepage and the game GladPack a bit. It now have a bit easier camera…
I will perhaps update the game until wendsday and add sound and better meny-system and some more.
The instruction are still in swedish I’m afraid…
There is actually a small change that the game will be on Swedish television since our examination of the project (where the game is a part of) is of interest of the media in Sweden…
Anyway… you can also try out my other Blender-project and download source to both!
the game is updated! Better camera, better control (you can strafe left and right), soundeffects and music,
Everything is better! Still in swedish thought.
Short summary of the goal of the game: Take the packets to the weird looking teleporter!
You’ll find the game at my homepage: http://medlem.spray.se/tonberry/
do you need the blender game pack to make something like that (yes including the exe) or will normal old blender publisher do it? (I assume you somehow exported it and used a seperate compiler?)
EDIT: btw very nice Although I do not know german
No, he used blender publisher. Just run the exe, teh gamepack is just tutorials and tips, you’ll never need htat for a game. Blender publisher makes exe’s but you should be able to open the exe in blender (if you have hte key installed).
Pooba
oh… so I have to have some key… :-?
EDIT: Thanks, but where do I buy a key? (Just if I wanted to make a game sometime in the future definately not now ;))
EDIT: Found that the keys are free (WOW!)… how do I make exes?
EDIT: Ok I found that out also lol… File -> Create Runtime…