I made an ear for my samurai, UV mapped it, then mirror duplicated it. Everything is fine at this point, but then when I go to render, it crashes. Tried it about 4 times, with the same result each time. I uninstalled Blender and am going to reinstall it now. I’ll report back shortly.
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Reinstalled,…same deal. I moved the offending ear to another layer, rendered, no problems,…moved it back, render,…as soon as the render reaches the ear,…crashola. arg.
I’m not sure, because I lost the data,…I think I had it on 1 or 2 though. I tried rendering it sans material and subsurf, and it worked ok. I am going to try a couple of different things, and see if there is a way I can get an ear on this guy. The original ear, btw, which was the exact same as the duplicated ear, gave me no problems. I am going to try to color it with vertex paint. Maybe that will keep it from crashing.