My Ferrari and Blue!!!

Hi, all in Blender, render with Internal
at least thus I will have my ferrari :slight_smile:


Blue!!!

and Black

Saludos

nice modelling…4 stars…

Looks pretty good. Some of the surfaces could be made sharper (smother, harder-whatever), probably with tighter edge loops. It kind of looks like a slightly melted die cast car. But the Paint material looks great. Very realistic.
Nice work.

p.s. how long did this take you?

sometimes i forget just how good the internal render is anyway nice work man the material is great and modeling looks pretty good as well

oh BTW is this wit AO?

thanks for your commentaries
I did it in one week and 4 days in free time, render time 10 min not AO

Saludos

Thats great for that short period of time

Nice material. Can we see a close up of the wheels?

btw, i think this is good for the blender januari gallery

Good model but the lighting and the materials can be easily improved.

Too bad you haven’t spend more time with the materials and lighting.
My sugestion is to take it to the Focused Critique forum and work a bit more on paint and render setup.

this is the wheels


Cipix yes ighting and materials need more job.
I thank for your suggestion

Saludos

Looks rendered with an external. Wow, amazing. Slick and sweet! =)

You could indeed improve a lot by spending some more time with materials and lighting. It looks too toonish at the moment, but the close-up of the wheel shows that it doesn’t have to. Try rendering with ambient occlusion, or if you wanna go yafray, global illumination with high dynamic range probes for a sky. Also, you seem to have used the white-plane-above-object-for-a-reflection trick. If not using yafray with the HDR probe, use a sky-map for the internal renderer. That will improve things.

Great cars

1 Like

Amazing modelling.