So here’s my first attempt at modelling and rendering a scene in blender:
One spaceship blasting the crap out of another. very original
It’s not complete yet though. Things I’m planning on doing to it:
-better particle effects. The blue dots in the back of the shiny ship should not look like dots… the intended effect was a blue hao or cloud of gas, like from a gas powered stove.
-the lasers are also kinda cheesy. I’m thinking of replacing the exhaust AND the lasers with a solid mesh and then just aplying some textures.
-the sparks need work too.
-better camera anlge. I just used this one here so the whole scene could be seen well. won’t be hard to fix.
-a star field in the background. already done but not renedere here to save an extra 30 seconds in render time!
-animation and motion blurs…?
suggestions/comments/criticisms very welcome!