My First Blender Work (3 models and 1 scene)

Hey everyone,

I’m new to Blender and 3d art in general. I’ve really only been using the program for about a week or two but I’ve been reading tutorials like a mad man. Prior to this the cost of most 3d programs has prohibited me from getting into it but Blender’s price is just right :stuck_out_tongue:

I’ve made a few models so far, mostly with the aim of figuring out different aspects of modeling like shape, lighting, textures etc I’ve also been trying to learn the program as I go. Below are a few pics of what I’ve been doing. While I’d enjoy comments on the pictures I’d also like some advice as to what I should be learning next. I’ve thought that maybe I should look into organic modeling and I was following a tutorial on making a human head but it’s turned my brain to jello a bit.

My first model, of course it had to be the Enterprise lol
This one was to learn materials, procedural textures, and dupliverts

And this one was to help cement the concept of materials and textures and to make more complex textures, it was also a good model to practice scenery and touching up in GIMP. (I made the scenery in Blender, lighting took a while to get right and the sky was a “borrowed” HDR image)

Sorry if the images are too large, i’m new to the forum as well. I hope they came out alright, I probably couldn’t have told you what Blender is a few weeks ago.

I must admit its quite a good start! I especially like the last one :slight_smile: IMHO you are learning very fast, keep it up. And about next steps I agree - it should be less boxy mechanical, or simple organic model. Good luck!

No this is just scary…

I remember going blender crazy for a while just after i had first picked it up, but seriously you’ve mastered things that took many of us months to learn in just a couple or so weeks. Lighting is something that usually takes a while to get the hang of, but here it looks like you were proficient from the word go.

Well done

Thanks for the kind words guys. I sort of put my brain into sponge mode and tried to absorb as much as I could. I’m not exactly new to art in general as I’ve been doing that as long as I can remember. I think that 3D work is a good fit for me because it better matches the way I think and plan things out, it also seems to be a good way to achieve exactly what I envision in my head. One of the biggest problems I had at start was just figuring out what terms to google lol. I’m just learning the way I’ve always learned everything.

Anyway, I was thinking of working on a B-17 since it seems to be symmetrical but somewhat more organic and would look really neat in some pictures. I’m not sure what area to focus on next, my end goal is to be able to make realistic models of people, vehicles, objects etc that I can then pose and dress then arrange into scenes for static images like the Tardis in a field that I posted. (artsy painted kinda stuff probably mostly sci-fi related)

I guess I’m saying I need direction 'cause I’m at that point where I don’t know what I don’t know.

Lol, when I was very little the Enterprise was my first model ! but the real one, in the 70s, it glowed at night etc, your render reminds me a lot of that :slight_smile: very nice.

The TARDIS looks perfect to me, dead on.

Great work :slight_smile: