After a long time trying to understand how to convert my comics/anatomy knowledges into 3D mesh modeling, I come out with my first definitive (maybe) female model. It is under development and only legs, arms and upper torso are at an advanced state.
Before using Blender (amazing Application!), my favourite program was Cinema 4D. Till few days ago, I still use C4D for my models. Instead this model is my first serious step with Blender. The only thing I missed of C4D is de fantastic magnet tool, really usefull for quick point modeling. Mumble, mumble, there is any similar tool in Blender?
Anyway, here is my test render. I have noticed a strange artifact on the side of the tit, you see? Anyone have suggestion about this problem?
Thank you all, for your interest.