No, it’s not really finished… nothing is ever finished, I just stop working on it.
At any rate, I’m pretty new to Blender; it was the announcement of the Blender Foundation campaign that got me here. I’d been looking for a good open source modelling program, and this was my opportunity to hopefully help bring one about. (I’d even started writing my own in C++, intending to made models for use with POVRay, but of course that is a gigantic project, and I’m much happier to have Blender.)
I have done some 3d before; I once did an “educational video” of a particle moving in a magnetic bottle with POVRay, that I showed to the Physics 1 class at Caltech. And I futzed around with Aladdin4D a bit on my Amiga. Never anything serious, though, and I’m definitely not an artist. Today was my day to learn about creating particle systems, which was the last touch on this picture:
The jupiter texture I got from James Hastings-Trew’s page (http://gw.marketingden.com/planets/).