My first Game (Jump and Run)

Hi,

Yesterday i was very bored, so i decided to learn How to make a game. After a few Tutorials i was ready to make one.
The first level is almost finish but i have a lot of ideas i can´t realize because i don´t know how to.

In my Game you play a little Robot/Ufo Hybrid that need to find 3 Iridumkristalle and carry them to a Goal.

I want to have Enemys in my Game, how walk up and down and if you touch them your dead. But i don´t know how to make that.
The sharp circles (sorry don´t know the word for that) should rotate and move. Its similar to the enemy´s but the enemys shouldn´t rotate ^^
Another part i would like to have in my game is a canon that shoots bullets automatic.
And i want to have sound in my game but if i press play when i have import a sound nothing happens.

I have already create a sort of a canon but it doesn´t work right, could you please look whats wrong?

My game is too large to attache here so i have uploadet it at rapidshare: http://rapidshare.com/files/247032651/My_Game.zip.html

sorry for my bad english i hope you have understood what i want to say ^^

Edit:

Everything is fine now, Download the newest version of Game:


Version 1.5:
http://rapidshare.com/files/249943698/Aktuelle_Runtime.zip


Attachments

Pfeilschuss Test.blend (136 KB)

Hello
well, it’s quite nice for a start!
But there’s TOO MANY polys in your game, in my opinion.
And I don’t understand your problems…the examples seems to work well?!
Bye

Am Liebsten das spiele. Ich liebsten springen. Its very good, forgive my lack of German knowledge, i have only been doing it for 2 years. Good start, and welcome to the forums.

Hi, and thanks for the comments. Updates will come soon.
My problems was caused by my version of blender, since i have the new Version everything works fine.

@OTO: I have already a polyreduced version of the game, but the polys are still to much
because the spikes need a lot polys and the fonts are mechs and no textures i will change this soon.

@Hellooo: No problem, if you forgive me my bad english :wink:

I still want Enemys who walk along a line (like the turtles in super mario) and i still don´t know how to realize.
I hope you have an Idea to realize that, the canon is already in the game ^^

I´m proud that i can say: “Version 1.2 is ready to be played.”

And here is it:

http://rapidshare.com/files/247731716/Space_Game.zip

Features:

  • Movement Improved
  • Game Menu
  • Camera is now turnable
  • Polyreduced
  • Level 1 Complete
  • New Enemys
  • New Objekts
  • Improved Game Sounds

I hope you will enjoy it!

Enjoy it, a new Version of the Game is online!

http://rapidshare.com/files/248604051/Aktuelle_Runtime_V.1.4.4.zip

Updates:

  • Brandnew Menu
  • Tutoriallevel
  • Lower the difficulty of Stage One

And a few Little Changes.

Attachments




Version 1.5 is now ready to play!

http://rapidshare.com/files/249943698/Aktuelle_Runtime.zip

Level 2 is now completed and a few bug had ben fixed.
I hope you enjoy it. Or aren´t you interested in my Game?
Why doesn´t somebody write anything?