I’ve discovered Blender mid-December 2019.
I started with a low-poly room, then sculpted a character and then moved on to something more serious.
As I’m planning to re-do a room in my apartment, I figured why not make something in my newly discovered hobby!
I have been working on this for about 1 month during my free nights (which are not a lot).
I would highly appreciate any tips at this point!
My first iteration on January 26 was:
The latest render (and color correction in LightRoom):
I know the wall boards above the desks look unfinished. For some reason the material doesn’t show right. Not sure why.
Rendered with Cycles at 3000 samples with 3 light bounces on a 1050Ti took me about 2,5H
After the comments below I’ve changed the sample size to 1000, 2 light bounces with blenders denoiser at 12px radius and changing the indirect clamp down to 5 I managed to produce the following:
Took 1:48:39 time to render on my 1050Ti
Please let me know if you have any tips!