my first mesh and rig ever!!

hi, i made this stuffed snail to enter the challenge held at http://forums.polyloop.net/speed-contests-challenges-rapides/13073-tattered-stuffed-animal-friend-challenge-2.html
i made the mesh, though not sure if it is suitable for animation. I also made a rig, skinned it (seems like i didn’t do a great job)
anyway, below are a few screenshots and a .blend file(used a primitive mesh for better clarity):
the .blend file is available thru rapidshare.com
http://rapidshare.com/files/70723335/stuffed-snail-rig3.blend.html

thanx for the feedback and advice in advance

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It looks like a big nosed teddy bear with a backpack. Not that that’s a bad thing. It looks pretty good. It just doesn’t look like a snail. It’s probably the hands and feet, and the standing up posture.

thanx Orinoco for the feedback.
for the look, i’ll just post the reference pics
but i do think that there is something weird about the legs and arms. will work on that.
I would love to have some feedback on the rig, and if the topology is suitable of animation

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In order to critique the topology we need to see orthos with wires.

ok, here is a shot of it!

i think i shouldn’t have applied the subsurf modifier, but want to hear your thoughts first, to see if i should append the rig to an earlier mesh without the subsurf applied.

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